I am a 3D Environment Artist with 2 years of experience in the gaming industry. I am passionate about creating 3D environments for games using Unreal engine, Maya, ZBrush, Substance designer and Substance Painter. I enjoy working collaboratively with my team to create high quality 3d assets and environments.
Self-motivated, fast learner and reliable with the ability to work with timelines and handle multiple tasks while maintaining high quality standards.