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Cyberpunk Garage

My graduation project from the environment art for games course I took at Think Tank Online.
For this project I used Unreal engine 4, Autodesk Maya Substance Painter, Substance designer, Zbrush and Photoshop, and was responsible for everything but the cardboard boxes from Quixel-Megascans website.

Credits:
First I wanted to thank my amazing mentor Sean Obrigewitch https://www.artstation.com/seanobrigewitch
The project is based on a concept art created by Christer Sveen for Red Thread Games
https://www.redthreadgames.com/
Music: Opalescent from https://mixkit.co/
Cardboard boxes from https://quixel.com/megascans